
Lastly, only quality submissions will be accepted into the final game. That is, if the submission list seems to lacking in particular types (like not enough Electrics or Fairies, for instance) I may ask you to change your submission's type or try something else altogether. Pokémon submissions may be rejected based the current distribution of Pokemon types and evolutions.
150 is the standard for most of the games, and defining Pokémon through the Essentials engine is a hefty task on its own, so after the 150 mark is reached, no more submissions will be accepted.
I am going for 150 Pokémon total, including evolutions and the special slots described below. See the reference section for a list of all moves that are available in Essentials, plus new moves created for this event to accommodate the newly introduced Fairy type. Keep in mind, I can see abuse of this when I see it, so don't put a signature move on every single one of your submissions. Only exception to this rule is that I'm allowing you to put ONE "unique" move on a pokemon, but you must describe that move in your submission form. Because the work involved is extremely tedious and not guaranteed to work, we are sticking to what is already available. Not all moves used in the official games work properly in this script engine, for instance. While a powerful script engine that replicates Pokémon’s system very well, Pokémon Essentials has MANY limitations. The reason for this is because for every non-canon data you submit with your design, I have to make it work with Pokémon Essentials. While we ARE creating our own fan-made Pokémon, we ARE NOT creating new moves/mechanics/abilities/etc. Similarly, I prefer that the Pokémon you submit be for this project and this project alone, unless you have an old concept from an abandoned game. Thus, I am not allowing submissions that are Evolutions or pre-evolutions of official Pokémon from the current games. The central idea of this event is to create our OWN region of Pokémon. Also note that submitting an in-game sprite is completely optional, as I (Ratty524) will primarily handle their creation. Please include both a front-view and a back-view sprite (just like in the games).
The game will be in Ruby/Sapphire style, so try to make your sprites match. Another thing to factor is that the game's default graphics has it's graphics blown up two times, so when making a sprite, work in a 80 x 80 field, then enlarge the image. If you want to submit a sprite to be directly inputted into the game, please make sure the image size 160 x 160. ZIP folder, including a text file of everything listed in the submission form below, plus an image and/or sprite of your Pokémon. (UPDATE: as of ): The Final List has been completed.